![]() It's up to you if the work is worth your time. In the worst case, if there are stray objects that bother you, get the utility excbuilder2 and build small excludes to get rid of the bad stuff. Fortunately, most developers build for UT, or at least try to accurately place their scenery.When scenery is accurately placed, it generally plays well with UT, regardless of priority. You have to decide either to live with it, fix it yourself, or see if there is an addon that does it for you. There may remain some misplaced objects, in particular airports. The QLRP4UT product removes the bad objects and moves them to their correct locations. UT offers in its configuration tool, the ability to remove some of these mis-placed objects (in particular bridges). to the extent the default terrain is "wrong", scenery objects will also be wrong. For example, multitple landclass file coverage.The main concern is with the placement of scenery objects in the terrain. UT generally does not interfere with either photoscenery or scenery objects, including airports.If you have other terrain installed for the same area, you need to exercise some care. the exception being the night lighting effects along the roads. UT deals primarily with the terrain scenery. It's not a perfect world either inside or outside the sim.Loyd I may revisit and see if a workaround exists. My Yellowstone had double roads until I removed the Yellostone Scenery. Read all relevant documentation carefully before attempting to combine. My first addition and strongest recommendation after UT is Ray Lunning's Bridges for UT (which also requires the remarkable QLRP4UT to fix many mis-placed fs9 objects).so, in install orderFS9 (w/update)Ultimate TerrainQLRP4UT & Bridges- in no particular order after that -terrain meshtexture enhancements:_Flight Environment_Bird's Eye View / Ground EnvironmentAI Traffic enhancements- then -all other scenry or tweaksThere are some potential conflicts when using UT with extensive scenery packages like Holger's Columbia River Gorge scenery and the FreeFlowFlorida scenery. Additional Scenery, such as detailed airports etc, is ADDED on top. Each of these, in its own way, just replaces the original stock files. The other surface textures for land such as BEV ground textures(or GE) are probably also installed by pic 3. ![]() Pic 3 also has Flight environment, textures for water, sky, clouds. FSGenesis 38m mesh is installed after the default install as you can see in the increased terrain detail. You do this and then put basically everything else on top as if starting from scratch. While not speaking for UT or even looking at their description, UT REPLACES default stuff, correcting coastlines, rivers, lakes, railroads, utility right-of-ways, and Roads. Sorry I guess you did ask that in the initial post. ![]() Andy,The scenery priority is as you noted. ![]()
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